Tag: allies

Mechanicus Reinforcements

I built something. Not sure exactly what it is but I love it. Originally when I started it was going to be a Knight Titan, but considering they made that model (maybe my next build) I need to figure out how I play it. Maybe run it as a counts-as Riptide.









Riptide WIP

Tau Riptide with Heavy Burst Cannon
Riptide Front
Tau Riptide shield
Riptide shield arm
Riptide with Ion Accelerator
Riptide with Heavy Burst Cannon

I picked up a Riptide over the weekend and manged to get most of it done.  Still need to go in a do all the lenses with purple, and I might add some more black and white on the body to provide some contrast, but I’m really happy with how it’s turning out.  I’ve magnetized the weapons so that I can take either of the main weapons or secondary weapons.  Still need to do the little support system bits that come with the kit which will also be magnetized.  The kit is great and it was a lot of fun to build.




Tau Hammerhead WIP

Tau Hammerhead in Mymeara colors
The Eldar are receiving reinforcements.  With the new Allies rules, I pulled some Tau stuff out of the garage that I’ve had for a while.  I found part of a Tau mega-force box at Value Village a few years back and have been holding on to them until I had the resources or desire to build a Tau force.  Well with the new ally system I don’t need much to get a small force of Tau to supplement the Eldar.  I’ve decided to just paint in the same color scheme as the Mymeara Eldar to keep a nice cohesive look.  I have no plans on growing them beyond maybe a 1000 points or so for use in Ally games.  I really enjoy the aesthetics of the Tau tanks, the battlesuits, on the other hand, are a little too clunky looking.  I like what Forge World have done with the battlesuits, but can’t afford that sort of thing right now, especially for a secondary force.  I should be able to finish this guy up this week, and also have a Land Raider on the table that will hopefully get finished as well.