Tag: assault marines

Lamenters Paint Scheme Part 1 – Assault Marine

Just wanted to document the process I am currently using to paint my Lamenters.  First up, yellow is hard.  It’s a major pain to get right.  I have gone for a browner/darker yellow rather than a bright yellow.  Second, I’m not the greatest painter as I haven’t been doing this for very long, but you might find something useful. My goal is to get a nice looking army on the tabletop and nothing more.

A few things on assembly and preparation. I would definitely magnetize the jump packs, or at least paint them separately.  They make the shoulder pads really tricky to get right and doing seperate would make this a lot easier.  My first 20 or so models were all glued on before hand they take a lot longer to paint.  as a bonus for Blood Angels codex armies, you can run them on foot (though personally the reason I chose to run a BA codex army is the jump infantry.

Step 1:  Prime the models.  I do a two part prime, first with black to get into the shadows and then white from above.  I would definately recommend a white primer when painting yellow.  It takes just too many coats to get a decent coverage over black, though the new GW base colors might work if you want to go that way.

Step 2: Base Coat yellow.  I used my airbrush to put down the base coat using Vallejo GC Heavy Ochre.  You really need to water these down to put them through an airbrush as they are similar to the foundation line of paints from GW.

Step 3:  Paint the base with Charadon Granite.

Step 4: Base coat everything that will be metallic with black.  No need to be very neat here as we will be fixing all the messy brushing later in the process.

Step 5:  Base coat white.  I’m using the new GW base paint Ceramite White.  It only takes 2-3 coats rather than 4-5 that most whites took.  I had good luck in the past with using Vallejo off-white and then bringing it up to white, but this seems to work fairly well.

Step 6:  Eyes.  I do mine green starting with P3 Gnarls Green and then highlighting that with GW Scorpian Green.  A wash of Thraka green wash brings it together nicely (not pictured here).  Also note that I’m still being messy as this will get cleaned up later.

Step 7:  Paint purity seals, aquila, etc with P3 Menoth White Base.

Step 8:  Wash armor and aquila with Gryphonne Sepia wash.  I apply this liberally, but you want to make sure you get a good coat in the cracks and recesses.  Pictured here still wet.  I generally would do this step last in a painting session to let dry overnight.  You can do some of the later steps pictured here before this wash is done.

Step 9:  Paint metallic areas with Boltgun Metal followed with a wash of Badab Black.  Again not being too careful here, we can clean up still.

Step 10:  Checks!  This is where things get difficult.  I use a 0.3mm drafting pencil to draw my lines in and then go in with black first.  This will be tricky and I am still not super neat and tidy about it.  Follow up with the Ceramite White to cleanup as best you can.

I will continue this later with part 2 where I go and finish up with highlights and cleanup the mess made so far.





Lamenters vs Tyranids

So I managed to get a game in today after a month and half or so of not playing.  I played Mark from The Overlords Podcast and we played all three mission types in Bay Area Open style.  We did do a few things wrong, in that we did all five objectives for Seize Ground rather than just three, and we did an even distribution Nova style instead.  I would be interested to play the “correct” way in the future.





Lone Terminator holding out against Swarmlord


HQ: Librarian in Terminator Armour – Epistolary, Unleash Rage, Sanguine Sword

Elite:
Furioso Dreadnought – Heavy Flamer, Talons
2x Sanguinary Priest – Jump Pack, Power Sword
Terminator Assault Squad – 5x Lightening Claw, 5x Thunder Hammer
      1 Land Raider Crusader – Multi-Melta

Troops:
Assault Squad – 2x Melta, 1 Power Fist, 1 Infernus Pistol
Assault Squad – 2x Melta, 1 Power Fist, 1 Infernus Pistol

Fast Attack:
Baal Predator – Flamestorm Cannon

Heavy Support: 
Stormraven Gunship – Lascannon, Multi-Melta

Tyranids List (from what I remember):
HQ:
Swarmlord with Tyrant Guard Attached
Elite:
3x Hive Guard
3x Hive Guard
Troop:
30x Termagants with Devourer
10x Termagants plain
1xTervigon
8x Genestealers w/ Broodlord
Fast:
3x Shrikes w/ Lashwhip and Bonesword
3x Shrikes w/ Lashwhip and Bonesword
Heavy:
Trygon
Trygon
We had spearhead deployment and I won the roll, but elected for Mark to go first.  He deployed everything except his Trygons.  I deployed everything, but the Storm Raven full of Terminators plus Dreadnought and outflanked the Baal.
On his first turn he moved most everything up, and shot a few marines dead with the Hive Guard.  On mine I moved up, skirting to the side away from his infiltrated Genestealers on my right with the Assualt marines and moved the Land Raider up to let the Terminators get an Assault on the Hive Guard and giant Devourer termagant group.  I managed to kill on the Hive Guard with shooting and then multi-assaulted the HG and termagants with the terminators plus Librarian.  They managed to wipe out the Hive Guard and put a bunch of wounds on the gants as well.  The fearless wounds killed off the last wound on the Hive Guard and took a few more of the little bugs out as well.
On turn two both of his Trygons came in, one on each side of my Assault Marines and had some ineffectual shooting.  He brought a unit of Shrikes into the Terminators, but was just short of getting the Swarmlord into the Terminators.  He did kill the Librarian rather easily and another of the Terminators.  On my turn the termagants were finished off, as well as the Shrikes, but he was able to position his Swarmlord to charge them on the next turn.  I unloaded both assault squads into one of the Trygons and then assaulted it.  One of the squads was at BS/WS: 1 because of a psychic power but actually managed to hit more than the unaffected squad.  They did just enough wounds to kill it and consolidated in opposite directions towards different objectives.

On turn three he wiped out both of my troop squads, one with a Trygon, the other with the remaining Shrikes.  His Swarmlord charged into my Terminators and killed two, leaving one lone Terminator to fend for himself.  It was looking nasty for the Lamenters but both the Storm Raven and the Baal managed to come-in from reserves.  The predator outflanked into his deployment zone and roasted the 5 termagants the Tervigon has pooped out on the first turn.  The Storm Raven moved on and split the Terminators off to one side and the Dreadnought off to the other.  The Furioso toasted the Genestealers with a heavy flamer and then assaulted, and I got to see the magic of the Blood Talons which chewed through the entire squad.  The Terminators charged the Trygon and brought it down, while the Land Raider zoomed up to shoot at some Termagants that were running away to grab an objective.

At this point my only hope for even a tie, would be to kill off his troops remaining: 3 termagants on the other side of the board, and the Tervigon on the other side that was down a couple wounds from pot shots.  He charged in and immobilized the Land Raider, while I made a desperate gamble and jumped out the Sanguinary Priest inside to shoot and charge the Tervigon.  Brought him down to one wound, which he then destroyed the Land Raider and priest in retaliation.  The Baal zoomed up and flamed the Tervigon as well bringing him down to a single wound.  He immobilized the Storm Raven and killed off all but one Terminator as well.  On turn five I was down to one Sanguinary Priest, One TH/SS terminator, and an immobilized Storm Raven.  I shot and killed the Tervigon from across the board with the Storm Raven’s Lascannon and then made  a beline across the board with the Sanguinary Priest in the hopes of catching the two termagants still alive to kill of his last troop.  It went to turn 6 and I managed to shoot and kill one gaunt who fled off the board bringing the game down to kill points.  After counting up KP’s I had killed 10, while Mark had killed 9.  Victory was mine.  Though at a horrible cost.  Only a lone Sanguinary Priest was alive!  He will definitely be getting his paint job improved as a reward!

I had a ton of fun playing, and Mark really helped me play better.  He had a bunch of suggestions as we played and helped me understand the army much better.  He’s a real stand up guy and a ton of fun to play against.




Strike Force

Lamenters Strike Force

Posted by Picasa

My currently fully painted Lamenters force.  Small, but the initial momentum is done and I have a lot of stuff that is really close to completion.  Having that painted core is great, because it really inspires you to flesh out the army.   Right now I can field just shy of 1500 points, though that would not be an even remotely competitive army.  I am almost done with a number of units and vehicles that will let me field a decent little army though.

Near completion: Baal and normal Predator, Land Raider Crusader/Redeemer (magnetized for either option), 10 additional assault marines, Sanguinary Priest with jump pack, and 5 lightening claw terminators.  Each unit will take a couple hours in the evening to complete.




First Assault squad completed

Took me a long time to figure out how I wanted to paint these.  I didn’t like the bright yellows so I muted it down with an earthier color.  Also changed the color on the bases a couple of times.  Not really happy still.  I might go back and redo those to get the to where I’m happy.