Category: eldar

Night Spinner WIP

Mymeara Eldar Night Spinner
Mymeara Night Spinner
Mymeara Eldar Night Spinner
Mymeara Night Spinner

I really enjoy painting the vehicles for this army and so after working on the Harlequins, decided to take a break and paint the Night Spinner up.  I absolutely love both the rules and look of this model.  Strength 6 large blast with rending, barrage, and causes hit units to treat next move as difficult and dangerous.  In 5th edition this was awesome as you had a 1/6 change of killing any model since no armor saves were allowed.  While not as powerful in 6th edition, the barrage rules got better and with the increase in infantry the large blast is really nice.  It’s also fairly cheap for an Eldar unit at 115.

I still need to do more detail work, including the pilot and gunner, and I need to find a windshield which I couldn’t find.  I’m also going to try and do a grey highlight on the black intakes to give it a little more depth.




100th Post – Two Painted Armies

Too celebrate my 100th post on the blog, I figured I would get both of my armies out on the table I built and get some pictures. This is less than two years worth of painting. I’m really proud of what I’ve accomplished and it’s great to have a couple decently painted armies. I still have a lot of Eldar to finish, and have a bunch of detail work left on the Lamenters, but I’m pleased with my progress.

 










Riptide WIP

Tau Riptide with Heavy Burst Cannon
Riptide Front
Tau Riptide shield
Riptide shield arm
Riptide with Ion Accelerator
Riptide with Heavy Burst Cannon

I picked up a Riptide over the weekend and manged to get most of it done.  Still need to go in a do all the lenses with purple, and I might add some more black and white on the body to provide some contrast, but I’m really happy with how it’s turning out.  I’ve magnetized the weapons so that I can take either of the main weapons or secondary weapons.  Still need to do the little support system bits that come with the kit which will also be magnetized.  The kit is great and it was a lot of fun to build.




Game – Eldar versus Tau/Necrons

Mymeara Eldar deployed behind defense line
Eldar deployed
Eldrad and Fire Warrior in close combat with Riptide
Eldrad and Fire Warrior in close combat with Riptide
So I managed to play a game today.  I dropped by Mugu games and got a pickup game of 1850 against a Tau/Necron player.  I  got absolutely smashed, but it was great seeing the army on the table.  It was also fun seeing the new Tau and how disgusting they can be.  I loved seeing the new models though and picked up a Riptide for my Tau allies.
My list:
HQ: Eldrad
Troops: Guardians w/ Warlock (spear,embolden) Missile Launcher
Troops: Guardians w/ Warlock (spear,embolden) Missile Launcher
Troops: Dire Avengers w/ Bladestorm, Defend, 2 SC
Troops: Dire Avengers w/ Bladestorm, Defend, shimmershield
               Wave Serpent w/ Brightlances and Cannon
Troops: Rangers (Pathfinder upgrade)
Troops: 4 Jetbikes (Cannon)
Elite: Fire Dragons w/ Exarch (Tank Hunter, Crack Shot)
Heavy: War Walkers with Scatter lasers
Heavy: Fire Prism (Cannon)
Heavy: Falcon ( Bright Lance)
Fortification: Aegis with Gun Emplacement
His Army (roughly)
HQ: Commander suit, 2+ save, drone controller, ignore cover, kitchen sink
HQ: Necron dude that makes Night Fight and Lightening
Troops: Fire Warriors
Troops: Fire Warriors
Troops: Immortals (I think, they never did anything)
Elite: Riptide with Ion gun and drone
Elite: Riptide with Ion gun and drone
Heavy: 3 Broadsides, 10 bajillion missiles, ingored cover
Deathmarks in Flying Croissant
I’m sure I missed stuff in his army, but pretty much the main threat was the two Riptides and then the Broadsides with the commander.  He dropped a lot points into them and all I know is they could all shoot different things, they all ingored cover, and whatever they shot,  they deleted off the board.  I thought they were all toughness 5, but it turns out that was only the commander.  I kind of ignored them after they took a full War Walker broadside (guided) and didn’t take a single wound.  I found later the broadsides were only toughness 4 and 3+ saves.  In the end game I dropped Fire prism small templates on them to double them out and killed two.  If I had realized that earlier, I would have focused fire on them with the bright lances and other 8+ strength weapons and that might have given me a chance at the game.
I also forgot that the mission type was Big Guns Never Tire, and I could have scored with my Fire Prism at the end to at least make the game closer.  It ended with all of my troops dead, two of his troops dead, but the Necrons untouched to claim his objective.
Highlights and Low Lights.  Rangers are awesome.  They put most of the wounds on a Riptide which I managed to bring down turn 2.  The pathfinder upgrade is totally worth it, giving those ap2 shots and awesome cover saves.  The Fire Prism also preformed admirably and I would definitely take it over a Falcon.  The War Walkers didn’t kill anything, but they drew a lot of fire, and thanks to a 4+ Invul from Psychic powers it took a lot of shots to kill them.  Eldrad charged the Riptide with one Fire Dragon and held him in combat for two full turns.  If I had any sort of counter attack in the list, I might have been able to come in and finish him off, but he kept the Riptide locked up and not shooting my army from turn 3 – 6.  
The bad.  Guardians are crap.  They were really only there for objective holding, but with all the cover ignoring weapons the Tau had, they got slaughtered (even with a 4+ Invul from Eldrad).  Everything is so freaking expensive in this codes for how it performs.  Wave Serpents either need a 4+ invul or drop 100 points in cost.  The Falcon couldn’t hit the broad side of a barn with BS:3.  All the troops are so fragile and expensive, it’s just too easy to shoot them off the board.  I might try a list with 3 squads of Rangers and 3 Jetbikes.  Also aat 1850 the Eldar need two Farseers.  I also need Fortune. So one take book powers the other Eldar powers.  Overall it was a fun game but the cover ignoring weapons he was shooting me with were just too much to cope with.



Mymeara army so far

Mymeara Eldar Army

I have about 1700 points painted up.  I do need to finish up some bases and a few details but it’s really coming together.  I have a few thousand points more to paint, but this is a nice core.




Mymeara – Wave Serpent #1

Mymeara Wave Serpent with bright lances
Mymeara Wave Serpent with bright lances

So had some serious insomnia issues last night, so I worked on one of the wave serpents.  I really hope these get fixed in the next Eldar codex.  While the speed is nice, they are just way too expensive for how easy they are to kill.  That said, I love how they look so will continue to paint the rest of them up.




Mymeara – Fire Prism

Mymeara Eldar Fire Prism
Mymeara Fire Prism
Finished up the Fire Prism tonight.  I absolutely love how it turned out.  The red/orange/yellow crystal with the cool jade and turquoise just really stands out.  I tried to do something similar with the gems, but without using the airbrush it just didn’t look very good so I went back to the purple gems.  I need to figure out how to build a better base for them though, as the metal turret makes the model extremely top heavy.  Also did a bit of free-hand with the fire prism rune on the wing.  I wish the Mymeara logo was a little less complicated.  I might have to see if I can get it on some transfer paper and try that way.



Skimmer WIP

So I pulled out all my old Eldar skimmers to repaint.  One falcon needs some repair work done on it, and both Falcon turrets are need of some TLC before they get painted.  The Wave Serpents all had their guns removed so that I can figure out a good way to magnetize them.  I decided against stripping the paint, as I found it doesn’t come off evenly, and with thin airbrush coats the texture comes through.  They are not perfect, but considering that I got them for extremely cheap second hand, I’m not going to complain.

I used all Vallejo paint at this point.  White primer through the airbrush (only way to prime here in Seattle with the weather), followed by Vallejo GC Jade Green, Turquoise both thinned out with Matte Medium and a little water/flow aid.  The Fire Prism crystal is painted with Vallejo Model Air Yellow, Orange, and Scarlet Red.  Next step will be to varnish it and start on black lining.  


Models ready for a new paint job
Primed
Jade Green applied
Turquoise



Ice Crystal Terrain

Farseer with Howling Banshees
Farseer with Howling Banshees

Last year I attempted to do some ice-crystal terrain and failed miserably.  This year it worked out a lot better.  I also have an idea for doing the ice on the table I’m working on as well. Finished these miniatures up while visiting my parents last week.  I’m actually taking a little Eldar break and going to re-paint/finish my second Land Raider for the Lamenters.




Howling Banshee WIP

Howling Banshees
Howling Banshee close up
Howling Banshee rear veiw
Warlock