After a late meeting this evening I finally had some time for some hobby work. I got a box of Death Company for my birthday and picked some jump packs from Chapter House Studio. I combined the two to make some VV to go with the army. I armed all with power weapons and the Sargent with a thunder hammer. I figure with their ability to assault out if deep strike I can use them to really mess a unit up.
I plan on basing them tomorrow and if weather permits, get them primed as well.
So tonight after the little man went to sleep, I had some time to do a little hobby work. I had assembled and primed this Vindicator a week or two ago, and managed to get a base coat down with the airbrush a few days ago. I spent some time blacking out all the area that would be metallic, getting the metals down (though not washed yet) and getting the checks laid out. Really happy with how it’s looking and it shouldn’t take too much longer to finish up. I’m going to use the black oil paint to black line it after I’ve finished with the details.
I did managed to play a game with it yesterday, and it performed admirably in that it never got to shoot with my opponent being nervous about it. Probably need to take at least 2 of them if they are going to be effective, or maybe hold it in reserve and bring it out later since it can move and shoot being a fast vehicle.
Just wanted to document the process I am currently using to paint my Lamenters. First up, yellow is hard. It’s a major pain to get right. I have gone for a browner/darker yellow rather than a bright yellow. Second, I’m not the greatest painter as I haven’t been doing this for very long, but you might find something useful. My goal is to get a nice looking army on the tabletop and nothing more.
A few things on assembly and preparation. I would definitely magnetize the jump packs, or at least paint them separately. They make the shoulder pads really tricky to get right and doing seperate would make this a lot easier. My first 20 or so models were all glued on before hand they take a lot longer to paint. as a bonus for Blood Angels codex armies, you can run them on foot (though personally the reason I chose to run a BA codex army is the jump infantry.
Step 1: Prime the models. I do a two part prime, first with black to get into the shadows and then white from above. I would definately recommend a white primer when painting yellow. It takes just too many coats to get a decent coverage over black, though the new GW base colors might work if you want to go that way.
Step 2: Base Coat yellow. I used my airbrush to put down the base coat using Vallejo GC Heavy Ochre. You really need to water these down to put them through an airbrush as they are similar to the foundation line of paints from GW.
Step 3: Paint the base with Charadon Granite.
Step 4: Base coat everything that will be metallic with black. No need to be very neat here as we will be fixing all the messy brushing later in the process.
Step 5: Base coat white. I’m using the new GW base paint Ceramite White. It only takes 2-3 coats rather than 4-5 that most whites took. I had good luck in the past with using Vallejo off-white and then bringing it up to white, but this seems to work fairly well.
Step 6: Eyes. I do mine green starting with P3 Gnarls Green and then highlighting that with GW Scorpian Green. A wash of Thraka green wash brings it together nicely (not pictured here). Also note that I’m still being messy as this will get cleaned up later.
Step 7: Paint purity seals, aquila, etc with P3 Menoth White Base.
Step 8: Wash armor and aquila with Gryphonne Sepia wash. I apply this liberally, but you want to make sure you get a good coat in the cracks and recesses. Pictured here still wet. I generally would do this step last in a painting session to let dry overnight. You can do some of the later steps pictured here before this wash is done.
Step 9: Paint metallic areas with Boltgun Metal followed with a wash of Badab Black. Again not being too careful here, we can clean up still.
Step 10: Checks! This is where things get difficult. I use a 0.3mm drafting pencil to draw my lines in and then go in with black first. This will be tricky and I am still not super neat and tidy about it. Follow up with the Ceramite White to cleanup as best you can.
I will continue this later with part 2 where I go and finish up with highlights and cleanup the mess made so far.
So I managed to get a game in today after a month and half or so of not playing. I played Mark from The Overlords Podcast and we played all three mission types in Bay Area Open style. We did do a few things wrong, in that we did all five objectives for Seize Ground rather than just three, and we did an even distribution Nova style instead. I would be interested to play the “correct” way in the future.
HQ: Librarian in Terminator Armour – Epistolary, Unleash Rage, Sanguine Sword
Furioso Dreadnought – Heavy Flamer, Talons
2x Sanguinary Priest – Jump Pack, Power Sword
Terminator Assault Squad – 5x Lightening Claw, 5x Thunder Hammer
1 Land Raider Crusader – Multi-Melta
Assault Squad – 2x Melta, 1 Power Fist, 1 Infernus Pistol
Assault Squad – 2x Melta, 1 Power Fist, 1 Infernus Pistol
Baal Predator – Flamestorm Cannon
Stormraven Gunship – Lascannon, Multi-Melta
On turn three he wiped out both of my troop squads, one with a Trygon, the other with the remaining Shrikes. His Swarmlord charged into my Terminators and killed two, leaving one lone Terminator to fend for himself. It was looking nasty for the Lamenters but both the Storm Raven and the Baal managed to come-in from reserves. The predator outflanked into his deployment zone and roasted the 5 termagants the Tervigon has pooped out on the first turn. The Storm Raven moved on and split the Terminators off to one side and the Dreadnought off to the other. The Furioso toasted the Genestealers with a heavy flamer and then assaulted, and I got to see the magic of the Blood Talons which chewed through the entire squad. The Terminators charged the Trygon and brought it down, while the Land Raider zoomed up to shoot at some Termagants that were running away to grab an objective.
At this point my only hope for even a tie, would be to kill off his troops remaining: 3 termagants on the other side of the board, and the Tervigon on the other side that was down a couple wounds from pot shots. He charged in and immobilized the Land Raider, while I made a desperate gamble and jumped out the Sanguinary Priest inside to shoot and charge the Tervigon. Brought him down to one wound, which he then destroyed the Land Raider and priest in retaliation. The Baal zoomed up and flamed the Tervigon as well bringing him down to a single wound. He immobilized the Storm Raven and killed off all but one Terminator as well. On turn five I was down to one Sanguinary Priest, One TH/SS terminator, and an immobilized Storm Raven. I shot and killed the Tervigon from across the board with the Storm Raven’s Lascannon and then made a beline across the board with the Sanguinary Priest in the hopes of catching the two termagants still alive to kill of his last troop. It went to turn 6 and I managed to shoot and kill one gaunt who fled off the board bringing the game down to kill points. After counting up KP’s I had killed 10, while Mark had killed 9. Victory was mine. Though at a horrible cost. Only a lone Sanguinary Priest was alive! He will definitely be getting his paint job improved as a reward!
I had a ton of fun playing, and Mark really helped me play better. He had a bunch of suggestions as we played and helped me understand the army much better. He’s a real stand up guy and a ton of fun to play against.
My currently fully painted Lamenters force. Small, but the initial momentum is done and I have a lot of stuff that is really close to completion. Having that painted core is great, because it really inspires you to flesh out the army. Right now I can field just shy of 1500 points, though that would not be an even remotely competitive army. I am almost done with a number of units and vehicles that will let me field a decent little army though.
Near completion: Baal and normal Predator, Land Raider Crusader/Redeemer (magnetized for either option), 10 additional assault marines, Sanguinary Priest with jump pack, and 5 lightening claw terminators. Each unit will take a couple hours in the evening to complete.
I worked on the Lamenters Chapter Banner for the Sanguinary Guard tonight. Blocked all base colors in, still need to wash/highlight and cleanup a bit, but I’m happy with how it looks. The free hand is getting a little easier, but I have a long way to go still.
I also primed a bunch of stuff. Vindicator, Sanguinary Priest, and bunch of various weapons options for Predators. Decided to take a break from the Storm Raven and Land Raider that I’ve been spending a lot of time on. Hoping to have a couple hours tomorrow to get some more painting done.
Had a little more time to work on the Storm Raven. It’s coming together nicely, but still a lot of details to paint. The main challenge tonight was working while the wife was also working on a sewing project. We were sharing a long folding table in front of the TV and when she started sewing it felt like I was trying to paint in an earthquake. Her sewing machine is older than she is and really starts to shake things up. So much to the point I spilled a new jar of paint while trying to paint. I had to give up after a while, but did manage to get a nice coat of brighter yellow on the top of the vehicle. I did manage to do a little shading, though I think I will try and gloss coat it and try using oil paints to do the line shading. I haven’t decided if I”m going to do weather or not yet.
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